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- on mouseDown
- global play, time, rate, movie
- if the castNum of sprite 5 = movie then
- set time to the movieTime of sprite 5
- set rate to the movieRate of sprite 5
- set play to 1
- end if
- unsetQT(5)
- if the height of sprite 5 > 250 then
- go(5)
- else
- if the controller of member movie = 1 then
- go(7)
- else
- go(6)
- end if
- end if
- end
-